Matt_Paprocki
Freelance critic seen on Playboy, GameSkinny, and others. Passionate vintage game collector. Fervent physical media supporter and consumerism devotee.
Matt_Paprocki - Page 3
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Like Capcom's 1942, Aces of the Luftwaffe is a light, fantastical look at World War II aerial battles, but unlike 1942, hindered by its mobile origins
Matt_Paprocki
Matt_Paprocki
May 22, 2015
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Project Cars is infatuated and enamored by cars, but only cars, not the modes or features to make them interesting.
Matt_Paprocki
Matt_Paprocki
May 15, 2015
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Project Root is an enthusiastic first attempt at a top down, twin stick from developer OPQAM, but it is a game caught in a trap of its own design.
Matt_Paprocki
Matt_Paprocki
May 1, 2015
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Axiom Verge is familiar, homely, and far too simple, but those turn out to be its greatest qualities. This homage to 2D adventures is smartly and carefully done.
Matt_Paprocki
Matt_Paprocki
Apr 6, 2015
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MLB 15: The Show's level of perfectionism is obsessive, making it a necessary pairing for baseball traditionalists.
Matt_Paprocki
Matt_Paprocki
Apr 4, 2015
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Rack N Ruin is lost and confused in its own design, a helpless blending of top down adventures and retro shooters without any guidance to speak of.
Matt_Paprocki
Matt_Paprocki
Apr 1, 2015
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Battlefield takes on the police state scenario embedded into modern politics and does nothing with it short of making itself appear restless.
Matt_Paprocki
Matt_Paprocki
Mar 23, 2015
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Tradition is strong with Resident Evil Revelations 2 and probably too much so as this jumbled story wrecks an appreciable "made for TV" episodic form.
Matt_Paprocki
Matt_Paprocki
Mar 19, 2015
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Alluringly beautiful and rich in thoughtful metaphors, Ori is important but it fails to see itself as such.
Matt_Paprocki
Matt_Paprocki
Mar 16, 2015