Do you remember a time when you couldn’t wait to play a space flight simulator?
The days of Tie Fighter, Descent, and Wing Commander?
Why is it that such games appear so infrequently now, and usually at a much lower quality?
From what I can tell, the genre itself suffered a crushing loss of interest with the advent of first person shooters in the late 90s, practically destroying the profit margins for any company hoping to craft such a game. This is a markedly unfortunate situation for those of us who truly loved getting behind a joystick and blasting enemies through space.
As I walk through PAX this year, I have seen little in the way of dogfighting games, perpetuating this unfortunate status quo. I hope that someday soon a major developer will see the market that still exists for such games and really put forth a strong effort to produce one. What do you think? Is there no room for such games on the market anymore?
Published: Mar 22, 2013 11:45 am