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Say your prayers — the physical edition of Blasphemous will take you to the pits of damnation all over again.

Blasphemous Physical Deluxe Edition Possesses PS4, Xbox One, and Switch

Say your prayers — the physical edition of Blasphemous will take you to the pits of damnation all over again.

Blasphemous, the gory indie Souls-like from Team 17 and The Game Kitchen, is getting a physical release on PS4, Xbox One, and Nintendo Switch on June 29. Unsurprisingly, there will be no physical edition for PC (do they even release PC games physically anymore?). 

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Dubbed the Blasphemous Deluxe Edition, the corporeal version of the game is being brought to life by Sold Out Games, who have also worked on Disjunction, Gestalt: Steam & Cinder, Wargroove, Zombie Army 4: Dead War, and many other notable titles.

This version will include a bloody handful of extra goodies, both digital and tangible, for fans who decide to pick it up, including: 

  • A Blasphemous game disc
  • 32-track Digital Soundtrack
  • 195-page Digital Artbook
  • Digital Comic
  • ‘Alloy of Sin’ and ‘Golden Burden’ In-Game Character Skins
  • Sticker Sheet
  • 180 x 290mm Poster of Cvstodia

Blasphemous is a brutally difficult game, taking much of its inspiration from the Souls series, perhaps even more so than similar titles such as Dark Devotion and Salt & Sanctuary. It’s not for the faint of heart and is chock full of unforgiving enemies and dastardly traps. It goes unsaid that, well, you’ll die quite a bit. 

In our review, we said that Blasphemous excels in almost all the right ways, praising it for its “brutal and disgusting combat, delightfully sacrilegious and compellingly weird universe, and old-school” nature.

Since its 2019 release, the game’s developers have steadily provided support for it, adding Mac and Linux support on PC alongside a number of other updates and DLC. Limited Run Games previously released physical copies of the game, though those are currently sold out. 


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.