Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Block’hood looks futuristic and promising, on Greenlight now

Block'hood is a new game on Steam's Greenlight that features ecology and decay as main elements in this city building game.
This article is over 9 years old and may contain outdated information

Block’hood is a popular game on Steam’s Greenlight that blends the idea of futuristic elements with an eco-friendly platform to bring a city building game that will be worth playing. The main themes behind Block’hood is entropy and decay; blocks will affect one another in the neighborhood. 

Recommended Videos

Realistic Elements

With most city building games you face realistic elements such as community emphasis and revenue, but Block’hood focuses more on ecology and decay. There are currently over 60 blocks put into the game, and each one has a different input and output that affects the surrounding area.

Networking blocks together is a main focal point, where blocks are dependent on one another, and to have the best outcome of production you’ll need to concentrate on the resources you want to produce. The result of decay happens when a block is unable to acquire the inputs they need as a resource.

There are a few modes available to play within Block’hood, such as:

  • Sandbox – Using all blocks available to create a neighborhood of your liking, learning how block inputs and outputs work together.
  • Challenge – Puzzle mode that includes a limited number of blocks where a certain goal is to be accomplished. Block’hood will release with 3 challenge stages, adding more over time. 
  • Education – A longer tutorial that educates the gamer on how the entropy and ecology technology works within the game.

The brains behind Block’hood

Jose Sanchez is the main developer behind Block’hood, with block design assistance from Gentaro Makinoda and contributions from Satoru Sugihara, Sergio Irigoyen, Joshua Dawson and Nels Long. 

Sanchez developed Block’hood in an academic environment using player interactions as a way to improve the game with the realistic elements. 

Block’hood is set to release in late 2015, hopefully on Steam if they pass the Greenlight phase. The developers will be releasing more information through their Twitter and Facebook account as they continue development. 

What do you think of this type of city building game? It seems drastically different from SimCity; in all the right ways.


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Courtney Gamache
Courtney Gamache
An online college student studying Business Administration and International Business at SNHU. I play a lot of different games, but I prefer management ones, including Minecraft, RollerCoaster Tycoon, Borderlands, and Assassin's Creed.