Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

He Said, She Said: LucasArts and Free Radical Camps Trade Barbs and Blame for Battlefront III’s failure

An ex-LucasArts employee hits back at Free Radical's claim that LucasArts wanted Battlefront III to fail.
This article is over 11 years old and may contain outdated information

Recently, multiple sources associated with developers Free Radical have taken to the media to fault LucasArts for the failure of the third installation of the Star Wars game Battlefront III.

Recommended Videos

An ex-employee of the LucasArts camp has heard the chatter and is responding in kind, throwing jabs right back at the developers.

Commenting anonymously to GameSpot, the source countered claims that LucasArts did not support the title and sabotaged both the game and the developer:

“I was at LucasArts during this time, working on Battlefront III, and remember it well. Everybody from producers to marketing was 100 percent invested in making the relationship work,” the source said. “We were desperate for a next-gen followup to Battlefront (the claim that the project was sabotaged for financial reasons is ludicrous. The [Battlefront] franchise was a huge money maker at the time). When Free Radical continually missed dates and deliveries, [former LucasArts presidents Jim Ward and Darrell Rodriguez] made many ‘good will’ whole or partial milestone payments to keep the project going.”

The source goes on to call foul on the claim that Free Radical was 99 percent done with the title that they pegged as the most ambitious game in the franchise. Allegedly, the game was “mediocre” and only about 75 percent complete.

The source places responsibility squarely on Free Radical, now Crytek UK.

He opines that the devs fraudulently misrepresented themselves for monetary gain, and operated much like a “Ponzi scheme.” Allegedly, they redirected manpower and money from the LucasArts endeavor to play catch up with the inevitably failed Haze, leaving Battlefront III under supported  He goes on to criticize the devs for being dishonest about their progress, an inability to meet critical initial deadlines, and claims that they were also not able to meet new deadlines set for them. 

Steve Ellis, co-founder of Free Radical, responded here.


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Imayen Etim
Imayen Etim
Imayen Etim is a freelance writer and GameSkinny contributor based in Gainesville, Florida. She can be contacted at imayen.e [at] gmail.com