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The newest Dying Light 2 trailer shows off just how deep Techland's sequel seems to be.

New Dying Light 2 Trailer Shows Extended Look at Gameplay

The newest Dying Light 2 trailer shows off just how deep Techland's sequel seems to be.

Techland debuted an extensive new look at Dying Light 2 gameplay with a new trailer, including the entirety of the quest A Place to Call Home. It’s a mix of familiar Dying Light staples, including parkour and running for dear life when the infected are around, but there’s plenty new to see as well.

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One of the standout differences between Dying Light 2 and its predecessor is just how colorful the city is. Dying Light was 50 shades of brown in many ways, especially on Nintendo Switch, but the city in Dying Light 2 is bursting with color.

Neon lights shine in the darkness after a successful operation restores power to the city, trees dot the rooftop landscape, and we can even spy some flowers blooming at the end of the civilization.

Then there’s the combat. A Place to Call Home’s main objective is the usual “travel to place A and accomplish task B,” but you encounter more than just zombies along the way. There’s plenty of them, but during the day, you can run past them easily enough. The real danger is the human faction you fight along the way.

We knew from earlier announcements and our hands-on time with the game that Dying Light 2 makes movement essential in combat, and the new trailer shows just how true that is. The protagonist leaps over foes, squashes them as he lands, and even grapples them closer to get the upper hand.

In short, there’s a lot going on in Dying Light 2 on many levels. Now the game has gone gold, we won’t have to wait much longer to experience it either. Dying Light 2 releases on PC, PlayStation 4, and Xbox One on February 4, 2022, and a cloud version for Nintendo Switch launches the same day. Check out our interview with Narrative Director Piotr Szymanek to see how the real Dark Ages inspires Dying Light 2.


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Author
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Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.