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New Gameplay Trailer for A Plague Tale: Requiem Marks the End of Innocence

Amicia becomes a conflicted killer in A Plague Tale: Requiem.

A Plague Tale: Requiem, the direct sequel to 2019’s A Plague Tale: Innocence, debuted a new gameplay trailer over the weekend as part of the Xbox and Bethesda Showcase during Summer Games Fest 2022. While it’s not the first time fans have seen Amicia and Hugo in action on their new adventure in southern France, it’s more action-packed than the trailer shown during The Game Awards 2021

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Captured on Xbox Series X, the trailer starts by highlighting the varied environments the pair will travel through, from dark villages with dead birds hanging from the trees to vibrant camps full of life, seemingly far away from the touch of the rat plague. It quickly slides into grimmer, grittier violence than we’ve seen before, where Amicia uses much more than just a sling and wits to survive. She stabs and chokes enemies in her path and shoots them down from afar with a crossbow. 

There’s still stealth in A Plague Tale Requiem; Amicia and Hugo can’t take everyone head-on, and sometimes hiding under a table, creeping through tall grass, or causing a distraction is the better bet. But it’s obvious the pair have grown up and changed since the first game’s events. Amicia is “tired of being afraid,” and the trailer is, after all, dubbed “End of Innocence.” Though, Amicia will have her internal conflicts along the way. 

A Plague Tale: Requiem will launch for PC, Xbox Series X|S, Game Pass, PS5, and Nintendo Switch (as a Cloud version). There’s still no release date for the game, though developer Focus Entertainment has teased a reveal for June 23 during an extended gameplay event. The Xbox and Bethesda presentation confirmed that all games shown would release within the “next year,” Requiem being one of them. Pre-orders are available now.


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.