Keita Takahashi, creator of Katamari Damacy and Noby Noby Boy unveiled plans last month to develop a party game with Wild Rumpus (a UK group that designs and implements gaming events around the world).
What we know of Tenya Wanya Teens is this:
…’It’s a coming-of-age tale about love, hygiene, monsters and finding discarded erotic magazines in the woods.’ It’s a game about trying desperately to not say or do the wrong thing at the wrong time — that universal struggle to maintain the façade of normality during the awkward transition from child- to adulthood.
Given its super-quirky art style, Tenya Wanya Teens promises to be a legacy worthy of its Katamari big brother. And with the use of a controller bigger than your head, it’s hard to say exactly what game play will be like in this strange coming-of-age story.
Tenya Wanya Teens is (not only the most well-named game I’ve seen, ever, alluding to a silly chaos in Japanese) expected to be teased at the upcoming Game Developers Conference in San Francisco next weekend and the Experimental Gameplay Sessions on Friday, March 29 at 2:30pm.
Published: Mar 21, 2013 03:46 am