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Headed up by two Bioware veterans, Archetype Entertainment will work on "epic personal narratives focusing on player choice."

Wizards Of The Coast Launches Narrative-Focused RPG Studio With Ex-Bioware Devs

Headed up by two Bioware veterans, Archetype Entertainment will work on "epic personal narratives focusing on player choice."
This article is over 4 years old and may contain outdated information

A crop of narrative-driven RPGs are in the works from a newly-launched development studio based in Austin, Texas. Tabletop roleplaying giant Wizards Of The Coast recently announced details on Archetype Entertainment, which is led by Head Of Studio James Ohlen and General Manager Chad Robertson. Both formerly worked with Bioware.

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Despite the Wizards Of The Coast connection, the team’s first game won’t involve Magic or D&D 5th edition. Rather, the game will take place in an original sci-fi world. 

The development process seems to be in the very early stages, as Archetype Entertainment is still looking to fill these roles in the coming weeks:

  • Art Director
  • Lead Character Artist
  • Lead Environment Artist
  • Lead VFX Artist
  • Lead Gameplay Engineer
  • Senior Gameplay Designer
  • Senior Level Designer
  • Gameplay Engineer
  • Technical Animator

While Archetype puts together a standalone sci-fi RPG that “puts the player at the center of an epic personal narrative with impactful choices,” there are still multiple D&D games set to arrive soon.

We already know that Baldur’s Gate 3 and co-op action title Neverwrinter are supposed to launch later this year. Wizards Of The Coast President Chris Cocks also recently divulged that additional D&D video game adaptations are due to be announced soon.

What are you looking forward to seeing from Wizards Of The Coast, and are you stoked for a new narrative RPG studio arriving? Sound off in the comments below, and stay tuned to GameSkinny for more on Archetype Entertainment and upcoming D&D games as news develops.


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Ty Arthur
Ty splits his time between writing horror fiction and writing about video games. After 25 years of gaming, Ty can firmly say that gaming peaked with Planescape Torment, but that doesn't mean he doesn't have a soft spot for games like Baldur's Gate, Fallout: New Vegas, Bioshock Infinite, and Horizon: Zero Dawn. He has previously written for GamerU and MetalUnderground. He also writes for PortalMonkey covering gaming laptops and peripherals.