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Vermiglio the Red Prior boss cutscene.
Screenshot by GameSkinny

All Mask Abilities and Requirements in Enotria: The Last Song

Masks give your character buffs and access to unique magic in Enotria: The Last Song.

Masks enhance your abilities in Enotria: The Last Song. They can increase your power, give you access to unique magic, or negate a specific Status effect. Collecting them, however, can take grinding the same mobs over and over. Here are all masks, their abilities, requirements, and how to get them in Enotria: The Last Song.

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How to Acquire Masks in Enotria: The Last Song

Masks are obtained in three ways: Given as a reward for defeating a boss, given by some NPCs, or crafted. The first two are easy, as the Mask appears in your inventory ready to use.

Crafting a Mask, however, takes time. You’ll obtain shards of the mask and need to collect 100 or more, depending on the rarity. These are dropped by various enemies that match the Mask. Once you’ve collected the required shards, it’ll automatically be crafted.

All Special Mask Abilities and Requirements

Among Masks, there are common and Special Masks. Special Masks are often one of the Author’s, or is obtained as a gift from an NPC. These grant more bonuses, but often take more to upgrade than common ones.

  • Curtis’s Mask: Your Status Power is increased, however you suffer more damage from all sources. In addition, perfectly parrying an attack charges up your Mask Lines while you’re Awakened.
    • Obtained by: Collect x300 Curtis Mask Shard.
      • Defeating Curtis, Prince of Laughter, as well as Dizzy Laughter, and Crushing Laughter.
    • Equip Requirements: Assassin 8, Trickster 8
  • Fauno’s Mask: You gain immunity to Wicked. While Awakened, your current weapon is also infused with Fatuo.
    • Obtained by: Speaking with Fauno near a house in the
    • Equip Requirements: Trickster 30
  • Giangurgolo’s Mask: Gain a large increase to Status Power when you attack full HP enemies. Clear all Status effects when Awakened.
    • Obtained by: Defeating Giangurgolo, Champion of Veltha in the Coliseum in Falesia Magna.
    • Equip Requirements: Bruiser 16, Trickster 16
  • Guise of Arlecchino: Increases Ardore Power. In addition, allows you to equip and use the “Master of Creation” Mask Line.
    • Obtained by: Defeating Arlecchino, Master of the Canovaccio.
    • Equip Requirements: Assassin 20, Battlemage 20, Bruiser 20, Elementalist 20, Trickster 20
  • Guise of Pulcinella: Increases Elemental Power. In addition, allows you to equip and use the “Song of Change” Mask Line.
    • Obtained by: Defeating Pulcinella in an alternate ending.
    • Equip Requirements: Battlemage 21, Elementalist 21
  • Guise of the Rulers: Gain extra Memoria and Status Power while taking more damage. In addition, allows you to equip and use the ” De’Avari e De’Scienza” Mask Line.
    • Obtained by: Defeating the Melted Ruler at the top of Litumnia.
    • Equip Requirements: Assassin 16, Trickster 16
  • Guise of Spaventa: Increases Stamina. In addition, allows you to equip and use the “Solar Barrage” Mask Line.
    • Obtained by: Defeating Captain Spaventa the Great in Falesia Magna.
    • Equip Requirements: Assassin 10, Cruister 10, Trickster 10
  • Guise of Zanni: Increases the maximum amount of Armonia Amber charges. In addition, allows you to equip and use the “Grand Celebration” Mask Line.
    • Obtained by: Defeating Zanni, The First Mask.
    • Equip Requirements: Bruiser 16
  • Mask of Change: Allows you to deal more weapon damage through heavy attacks. In addition, your Physical Power is increased while Awakened.
    • Obtained by: Defeating The Force of Change in the tutorial or skipping to the Field of Beginnings.
    • Equip Requirements: None
  • Piercing Wit Mask: Increases the damage dealt by ranged Mask Lines. Additionally, while you’re Awakened, dealing a finishing blow to an enemy charges up all ranged Mask Lines.
    • Obtained by: Rest at your first Reality Knot.
    • Equip Requirements: None
  • Vermiglio’s Mask: Performing an Ardore Burst increases your Ardore Power for a short duration.
    • Obtained by: Defeating Vermiglio, The Red Prior.
    • Equip Requirements: Battlemage 15
Maskless One standing in the Falesia Magna Coliseum.
Screenshot by GameSkinny

All Common Mask Abilities and Requirements

Quinta Masks

  • Gardener’s Mask: Heal yourself by a portion of your Maximum Health for each enemy hit by an Ardore Burst (this cannot trigger more than once every few seconds). In addition, the Armonia Amber heals you for more while you’re Awakened.
    • Obtained by: Collecting x100 Gardner Mask Shard.
      • Defeat Gardeners in Quinta and Litumnia.
      • Equip Requirements: Battlemage 8, Trickster 8
  • Lumberjack’s Mask: Increases Status Power when Dizzy. In addition, your weapon becomes infused with Vis while Awakened.
    • Obtained by: Collect x200 Lumberjack Mask Shard.
      • Defeat Lumberjacks in Quinta and Litumnia.
      • Equip Requirements: Assassin 8, Trickster 8

Falesia Magna Masks

  • Automaton’s Mask: You deal more weapon damage through heavy attacks. You also gain immunity to Sick while Awakened.
    • Obtained by: Collection x300 Automaton Mask Shard.
      • Defeat Baldovino in Quinta and Automaton enemies in Litumnia.
    • Equip Requirements: Bruiser 21, Trickster 21
  • Breach Defender’s Mask: Increases Status Power when your weapons is infused with Gratia. In addition, increases Ardore Power while Awakened.
    • Obtained by: Collecting x300 Breach Defender Mask Shard.
      • Defeat Breach Defender enemies (using the large column hammers), as well as the Breach Defender boss in Falesia Magna.
    • Equip Requirements: Battlemage 25
  • Colussus’ Mask: Ardore Burst effects a larger radius. Additionally, gain Super Armor when Awakened.
    • Obtained by: Collecting x300 Colossus Mask Shard.
      • Defeat Colussus enemies, including the Sunken Colossus boss, in Falesia Magna.
    • Equip Requirements: Battlemage 10, Bruiser 10, Trickster 10
  • Fisherman’s Mask: Your finishing blows deal more damage if only one weapon is equipped. Your Physical Power is also increased while Awakened.
    • Obtained by: Collecting x100 Fisherman Mask Shard.
      • Defeat Fisherman enemies in Falesia Magna.
    • Equip Requirements: Assassin 16, Bruiser 16
  • Gatekeeper’s Mask: Unravel enemies quicker while Awakened.
    • Obtained by: Collecting x500 Gatekeeper Mask Shard.
      • Defeat the four different Spaventa Gatekeeper bosses found in Falesia Magna.
    • Equip Requirements: Trickster 25
  • Huntress’s Mask: Killing an enemy with a Mask Line gives you a chance to instantly enter the Awakened State. Your Critical Damage and Status Power are also increased while Awakened.
    • Obtained by: Collecting x300 Huntress Mask Shard.
      • Defeat Huntress enemies in Falesia Magna.
    • Equip Requirements: Trickster 16
  • Priestess’ Mask: Killing enemies with a Mask Line triggers a chance to enter Awakened Status. Additionally, Increases Ardore and Elemental Power when Awakened.
    • Obtained by: Collecting x300 Priestess Mask Shard.
      • Defeat the Priestesses and High Priestess at the Old Cathedral area in Falesia Magna.
    • Equip Requirements:
  • Spaventa Army Mask: Defeating an enemy with a finishing blow grants extra Memoria. Your Luck is also increased while Awakened.
    • Obtained by: Collection x300 Spaventa Army Mask Shard.
      • Defeat Spaventa Army enemies in Falesia Magna.
    • Equip Requirements: Assassin 16, Trickster 16

Litumnia Masks

  • Ascendant’s Mask: While Awakened, your current weapon is infused with Gratia.
    • Obtained by: Collecting x200 Ascendant Mask Shard.
      • Defeat Ascendant enemies, including the Astrarium Ascendant boss, in Litumnia.
    • Equip Requirements: Trickster 30
  • Fantolino’s Mask: Increases Status Power when Sick. Additionally, your weapon is infused with Malanno while Awakened.
    • Obtained by: Collection x100 Fantolino Mask Shard.
      • Defeat Fantolino enemies in Litumnia.
    • Equip Requirements: Elementalist 21, Trickster 21
  • Glassblower’s Mask: Unravel enemies quicker when Awakened.
    • Obtained by: Collecting x300 Glassblower Mask Shard
      • Defeat Glassblower enemies, including the Combat Rift boss Vetra Glassblower, in Litumnia.
    • Equip Requirements: Assassin 21, Trickster 21
  • Gondolier’s Mask: Increases Status Power. Also increases Attack Power while Awakened.
    • Obtained by: Collecting x200 Gondolier Mask Shard.
      • Defeat Gondolier enemies, including the Master Gondolier boss, in Litumnia.
    • Equip Requirements: Bruiser 21, Elementalist 21
  • Highborne’s Mask: You gain more Memoria and your Luck is increased.
    • Obtained by: Collecting x200 Highborne Mask Shard.
      • Defeat Highborne enemies in Litumnia.
    • Equip Requirements: Trickster 30
  • Magister’s Mask: Immune to Radiant. Increases Elemental Power while Awakened.
    • Obtained by: Collecting x200 Magister Mask Shard.
      • Defeat Magister enemies, as well as the Astrarium Magister boss, in Litumnia.
    • Equip Requirements: Elementalist 21, Trickster 21
  • Moretta’s Mask: Your Attack and Status Power are greatly increased, but your actions cost more Stamina. In addition, Dodging costs less Stamina while Awakened.
    • Obtained by: Collecting x300 Moretta Mask Shard.
      • Defeat the three Moretta bosses to collect all the shards needed (100 per boss).
    • Equip Requirements: Trickster 30
  • Zealot’s Mask: Gain Physical Power while HP is low. Additionally, you won’t die the first time you take lethal damage.
    • Obtained by: Completing Custode’s quest line.
    • Equip Requirements: Bruiser 16, Trickster 16

Those are all 29 Masks currently available to find or craft in Enotria: The Last Song. For help defeating enemies or figuring out how to make use of Statuses, head to our Enotria: The Last Song guides hub.


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Author
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Ashley Erickson
Ashley, otherwise known as Glitchiee, is an avid gamer of RPGs, TTRPGS, farming sims, and survival crafting games. Playing since she can remember, she started on the SNES, GameBoy Color, and collection 1st gen Pokemon cards. Using her passion for gaming, she's written about games for a combined total of 2 years.